What is Extended Reality ( XR )? All you need to know
Extended Reality (XR) is a newly added term to the dictionary of the technical words. Till date, only a few people are aware of XR, and new people are getting to know about it steadily. Many People have a lot of confusions as to What is Extended Reality and why do we need it? We have here tried to give answers to few such questions of the technology regarding Extended Reality.
What is Extended Reality (XR)?
Extended Reality (XR) is a combination of real and virtual world and human-machine interaction. This combination is produced by Computer technology and the HMD. Extended Reality includes all its descriptive forms like the Augmented Reality (AR), Virtual Reality (VR), Mixed Reality. In other words, XR can be defined as an umbrella, which brings all three Reality i.e. AR, VR, MR, together under one term and thus leading to less public confusion. Extended reality provides a wide variety and vast number of levels in the Virtuality of partially sensor inputs to Immersive Virtuality.
In short, Extended Reality is a superset of all the technologies ranging from entirely real to entirely virtual. As per Paul Milgram, the Extended reality is a real Virtuality continuum. Additionally, the association of this lies in the experiences of humans mainly aiming at the virtual reality and augmented reality.
We see the future, where a user will interact In a virtual to real world very smoothly. in other words, coming future, we see there is no boundary between VR, AR, And MR and probably with the help of AI, we can seamlessly switch to any form of Reality. And there we can see XR in action.
With immersive technologies like AR, VR, MR evolving in the market, the distinction line among them, gradually seems to be blurred. To avoid this confusion a wider term, XR is introduced, which can be defined as a pool of all such technologies.
Recently, Qualcomm release note about XR, as per Qualcomm, XR will be next big mobile computing platform and it will be used in many industries, in this note Qualcomm also talk about challenges for extended Reality you can read more here about Qualcomm Vision For XR
In Latest Activity regarding XR, Tony Parisi Global Head of VR/AR at Unity Technologies, presented Unity 2017 (beta) as the foundation of XR development. Also, There are already companies like Oculus, Nvidia and Steam are part of OpenXR cross platform that is developed by Khronos. Pixvana is Also working on such platform that Includes all the reality under one Roof.
Since past few years, we have been talking regarding AR, VR, and MR, and probably in coming years, we will be speaking about XR.
Keep reading our articles to keep yourself updated with all the new developments in Extended Reality.
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